Thursday, November 8, 2012

80% Done (Posted by Kyle B)

Game is coming out great so far. Rule book is being made in InDesign, Game Bits are all being painted and/or stained, and the box art is being created in Illustrator.

Below is some updates on our pieces, we changed the look of the beetles since they looked very close to an alien head before...the new design is much better. We also have a base laser cut! This will be stained along with the beetles shortly.





Tuesday, November 6, 2012

Great Progress (Posted by Kyle B)

We have made great progress this past week. We met with the other groups in our class on Sunday and we all played each others games while providing feedback. It was a must for all groups involved. We learned that our game has a few faults we are addressing. If you win the game you're not sure if you won because of your own actions or your opponents. We have addressed this issue and are working on changing up the way the beetles interact with the board.

Laser cutting has been done and it's looking great. We are going to be staining the wood and painting the leaves 3 shades of green, all matte. The flowers and buds will also have their own matching color...I believe we are going to go with violet, orange, blue, and yellow.


Below is the most updated images of our game.


    



Close ups of the laser cut pieces and labels for what they are 


Thursday, November 1, 2012

Playing The Game (Posted by Kyle B)

So far we've been having a fun time playing our game. We are constantly making small changes to our game while playing it and cutting whatever doesn't work.


Game Concept - All players work together growing a plant that is essentially the game board. Player's gain points by locking down leaf chains. They do this by placing flowers at the end of a leaf. A flower takes 2 turns to bloom since it starts as only a bud. Thus giving the other players one turn to block that player from growing a flower. Once a flower has bloomed no more leaves may be placed on that same leaf, locking down the chain. Points are gained by counting each leaf from the flower back to the branch, each leaf is worth 1 pt. The player with the most points at the end of the game wins. There are events that occur that can change the game state at the end of a cycle. Those we are currently testing and the next post will have more information about them.


The only thing we are worried about is the laser cutting. We are finding out this Thursday if we are able to use it or not. If we can then we are getting cuts done immediately to see how the pieces connect together. If we can't use it...we are still working on that. Only other option on the table is to take our prototype foam pieces and make them look as professional as we can.


Image of our first prototype game